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Games for Learning Summit [clear filter]
Thursday, June 23

2:00pm EDT

Panel - More Than Child's Play: Games for Early Learners
Play is a powerful way to engage young learners eager to explore and create. We'll explore what we've learned about the needs of early learners and creating effective age-appropriate content that supports their growth.

avatar for Katrina Stevens

Katrina Stevens

Deputy Director, U.S. DoE
Katrina Stevens, Deputy Director in the Office of Educational Technology, leads the work of Future Ready, rapid cycle tech evaluations, education innovation clusters and developer outreach. Katrina has extensive experience in multiple roles in the ed tech ecosystem: teacher, administrator... Read More →

avatar for Sara DeWitt

Sara DeWitt

Vice President, PBS KIDS Digital
Sara DeWitt leads innovative strategies to build connected educational experiences for kids of all income levels across media platforms. In her 16+ years in public media, DeWitt has led the extension of PBS KIDS content into new frontiers, from websites and mobile apps to streaming... Read More →
avatar for Ellen Doherty

Ellen Doherty

Executive in Charge of Production, The Fred Rogers Company
Ellen Doherty is Executive in Charge of Production for The Fred Rogers Company, overseeing creation of television and digital content, as well as developing new properties. She is an Emmy Award-winning producer and writer with more than 20 years’ experience in children's and family... Read More →
avatar for Joe France

Joe France

Game Designer, codeSpark
Joe France is a game designer who has been creating education and health games since 2009.  He’s made games for teaching physics through space golf, alleviating concussions through time management, and exploring science with Marvel superheroes.  He’s currently the game designer... Read More →
avatar for Ingrid Simone

Ingrid Simone

Editorial Director, Toca Boca
Ingrid Simone, executive editor at Toca Magazine, joined Toca Boca in 2014, bringing a passion for quality content focused on kids, family and learning in the digital age. As a mother of two, these topics resonate with her personally and professionally. For four years, Ingrid was... Read More →

Thursday June 23, 2016 2:00pm - 2:45pm EDT
Starr Foundation Hall

2:45pm EDT

Panel - From Player to Developer: Girls in Gaming
Games reflect the experiences and perspectives of those who create them. More women are playing games than ever. How can education and the gaming industry create more opportunities for women and girls to improve diversity and make better games?

avatar for Ariella Lehrer

Ariella Lehrer

CEO, Legacy Games
Ariella is the CEO of Legacy Interactive/Legacy Games, founded in 1998. Since graduate school, she has been interested in concepts such as attention, memory, problem solving and constructivist theories of learning, and how these relate to the design of interactive experiences for... Read More →

avatar for Joan Freese

Joan Freese

RTL Project Executive Producer, Twin Cities Public Television
Joan Freese is an Emmy Award winning educational technologist at Twin Cities PBS,in St. Paul, Minnesota, focusing on projects for K-8 students, parents, and educators.She is digital producer of SciGirls, a transmedia enterprise that encourages tween girlsin STEM, and principle investigator... Read More →
avatar for Tracy Fullerton

Tracy Fullerton

Professor and Director, USC Game Innovation Lab
Tracy Fullerton is an award-winning experimental game designer, professor, and director of the cross-disciplinary USC Games program, a collaboration between the USC School of Cinematic Arts and the Viterbi School of Engineering. She holds the Electronic Arts Endowed Chair in Interactive... Read More →
avatar for Laila Shabir

Laila Shabir

CEO, Girls Make Games
Laila Shabir is the founder and CEO of LearnDistrict, an educational media company, and Girls Make Games (GMG), an organization that teaches game development to elementary through high school girls around the world. Laila's work at GMG has won her numerous awards, including the... Read More →

Thursday June 23, 2016 2:45pm - 3:30pm EDT
Starr Foundation Hall

4:00pm EDT

Industry Circle Town Hall

Games for Change is celebrating its 13th conference this year, but how close are we to transforming from a movement to a self-sustaining industry? 

 In this interactive Town Hall will provide an overview of what we have accomplished, and what is left to achieve to build the games for change community into a sustainable industry.

Former White House Senior Advisor for Digital Media, Mark DeLoura will frame the issue and present examples to draw on. Representatives of companies on the vanguard of building the impact games sector will highlight their efforts in supporting this transformation. And Q&A with the audience will open the session up to an important community-wide investigation of where we are as a field and what we still need to do to grow the industry and ensure that the good work that harnesses positive power of games continues to flourish for years to come.

avatar for Mark DeLoura

Mark DeLoura

Former Senior Advisor for Digital Media, White House Office of Science and Technology Policy
Mark DeLoura is a veteran technologist with a passion for computer science education and games for learning. In 2013-2014 he worked in the Obama Administration as Senior Advisor for Digital Media at the White House Office of Science and Technology Policy. Prior to his role at the... Read More →

avatar for Scott Price

Scott Price

Director of Product, BrainPOP
I've been making games for learning, and playful learning and assessment, for 12 years.  I can advise on:• publishing and distributing games in formal education market (schools, classrooms)• game design for classroom use• game design for learning in and out of the classroom... Read More →
avatar for Jesse Schell

Jesse Schell

CEO, Schell Games
Jesse is the CEO of Schell Games, the largest game design and development company in Pennsylvania. He also serves as Distinguished Professor of the Practice of Entertainment Technology at Carnegie Mellon University. Jesse has worked on a wide variety of innovative game and simulation... Read More →
avatar for Margaret Wallace

Margaret Wallace

CEO, Playmatics
Margaret Wallace is Chief Executive Officer of Playmatics, award-winning creators of digital and real-world games, virtual and real-world experiences. She was named one of Forbes “12 Women in Gaming to Watch” and, in 2014, Wallace was highlighted by Fortune as one of “10 Powerful... Read More →
avatar for Dan White

Dan White

CEO, Filament Games
Dan White believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin – Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire... Read More →

Thursday June 23, 2016 4:00pm - 5:00pm EDT
Tishman Auditorium
Friday, June 24

10:45am EDT

Panel - Computer Science for All: Putting Students in the Driver's Seat
Dive into the #CS4All movement with a close look at what's happening in NYC. Students are learning to code and make games both in and outside of school, and what needs to happen next to make computer science a new literacy.

avatar for Minerva Tantoco

Minerva Tantoco

NYC's Chief Technology Officer

avatar for Matthew Farber

Matthew Farber

Assistant Professor, University of Northern Colorado
Matthew Farber, Ed.D. is an assistant professor of Technology, Innovation, and Pedagogy at the University of Northern Colorado. He has been invited to the White House, to keynote for UNESCO, and he has been interviewed about games and learning by NPR, Fox News Radio, USA Today, and... Read More →
avatar for Debbie Marcus

Debbie Marcus

Executive Director of Computer Science Education, NYCDOE
Debbie Marcus is the Executive Director of Computer Science Education in the NYCDOE and is leading CS4ALL, the City’s effort to expand computer science to all NYC students. A committed public school administrator, she has held several positions within the NYCDOE in the Office of... Read More →
avatar for Michael Preston

Michael Preston

Executive Director, CSNYC
Michael Preston is the Executive Director of CSNYC, the New York City Foundation for Computer Science Education. CSNYC supports CS education in the NYC public schools through grantmaking, program evaluation and research, building capacity in the school system, and engaging partners... Read More →

Friday June 24, 2016 10:45am - 11:30am EDT
Tishman Auditorium

1:30pm EDT

Panel - How Technology Empowers: VR in the Classroom
Is VR the ultimate in immersive learning? What’s real and what’s just hype? Hear how VR is re-imagining the classroom experience, helping teachers deliver content, and expanding the scope of learning.

avatar for Colum Elliott-Kelly

Colum Elliott-Kelly

Head of Education, Blippar
Colum Elliott-Kelly joined Blippar, the world's foremost augmented reality platform, to lead a dedicated strategic initiative into education. Since launching in January 2015, Blippar for Education has set up an extensive four stage international pilot program to build and improve... Read More →
avatar for Chet Faliszek

Chet Faliszek

Writer for Valve & VR Evangelist, Valve
Developer at Valve.
avatar for Jennie Magiera

Jennie Magiera

Chief Program Officer, EdTechTeam
Jennie Magiera is the Chief Program Officer for EdTechTeam, focusing on diversity and equity in education. Previously, she was the Chief Innovation Officer Des Plaines Public School District 62, the Digital Learning Coordinator for the Academy for Urban School Leadership and a Chicago... Read More →
avatar for Jonathan Rochelle

Jonathan Rochelle

Director, Product Management, Google for Education
Jonathan Rochelle (aka JR) is Director of Product Management at Google and a co-founder of Google Docs and Google Drive, including other apps in that suite such as Google Sheets, Slides, Forms, Apps Script and Google Fonts. Jonathan is now responsible for Google Apps for Education... Read More →

Friday June 24, 2016 1:30pm - 2:15pm EDT
Tishman Auditorium