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Civics & Social Issues [clear filter]
Thursday, June 23
 

2:30pm

Panel - Funding Games Within the Public Sector: A Conversation Between Funders and Artists
Moderators
avatar for Erik Huey

Erik Huey

Senior Vice President for Government Affairs, Entertainment Software Association
Erik Huey is currently the Senior Vice President for Government Affairs at the Entertainment Software Association (ESA).  As Senior Vice President, Erik oversees the entire federal and state government relations operations of ESA. The Entertainment Software Association is the U.S... Read More →

Speakers
avatar for Clara Fernandez-Vara

Clara Fernandez-Vara

Associate Arts Professor, New York University
Clara Fernández-Vara is Associate Arts Professor at the NYU Game Center and co-founder of Fiction Control, a narrative design company. She's a game designer and writer as well as an academic, so her work for the last 10 years combines scholarship with the creation of narrative games... Read More →
avatar for Nick Fortugno

Nick Fortugno

Co-Founder and CCO, Playmatics
Nick Fortugno is a game designer and entrepreneur of digital and real-world games based in New York City, and a founder of Playmatics (www.playmatics.com), a game development company. Playmatics has created a variety of digital and real-world games for organization including Red Bull... Read More →
avatar for Karen Helmerson

Karen Helmerson

Program Director for Electronic Media, Film & Visual Art, NYSCA
Since 2000, Ms. Helmerson has been the Program Director for Electronic Media, Film & Visual Art at the New York State Council on the Arts (NYSCA). Her funding supports a wide range of contemporary visual art and technology across all platforms andgenres. She has authored several... Read More →
avatar for Ed Metz

Ed Metz

Program Manager, SBIR Program, US Department of Education
Ed Metz directs the SBIR program at the U.S. Department of Education’s Institute of Education Sciences, which provides seed funding for the R&D of innovative forms of commercially viable education learning technologies. Ed specializes in working with industry leaders in the development... Read More →
avatar for Dr. Marc Ruppel

Dr. Marc Ruppel

Director, Digital Projects for the Public, National Endowment for the Humanities
Dr. Marc Ruppel is a Senior Program Officer at the National Endowment for the Humanities, Division of Public Programs. He leads the Digital Projects for the Public grant line, with a portfolio that includes the 2017 G4C Game of the Year, "Walden, a game." Marc has worked on several... Read More →


Thursday June 23, 2016 2:30pm - 3:00pm
Tishman Auditorium

4:00pm

Panel - Community of Interest: Comics for Impact
Comics & graphic novels are increasingly being accepted and adopted as effective mechanisms of social change, education, and even psychological health. Sequential art techniques can be used as powerful tools in their traditional form or when used to complement narrative in games. This panel will address the need for an organized “Comics for Impact” community of interest similar to “Games for Change” that will help create new and innovative projects and new opportunities for comic creators. Panelists will discuss the use of comics for social change, education and psychological health as well as the opportunities to use them to enhance the narrative power of games.

Moderators
avatar for Russell Shilling

Russell Shilling

Executive Director of STEM, U.S. DoE
Dr. Russell Shilling is the Executive Director of STEM at the U.S. Department ofEducation. He accepted the political appointment in 2014.Previously, Shilling served as a Navy Captain and program officer at the DefenseAdvanced Research Projects Agency (DARPA) focusing on education... Read More →

Speakers
avatar for Josh Elder

Josh Elder

Founder, Reading With Pictures
By day, Josh preaches the gospel of comics to the far corners of the globe as Founder of the educational nonprofit Reading With Pictures, as Product Manager for freemium digital comics platform POP Comics, and as Comics Ambassador for the US State Department! By night, Josh writes... Read More →
avatar for Alan Gershenfeld

Alan Gershenfeld

President, E-Line Media
Alan is President and Co-Founder of E-Line Media, a leading publisher of games that engage, educate and empower. Alan was previously a member of the executive team that rebuilt game publisher Activision from bankruptcy into an industry leader. He has spoken on games and social impact... Read More →
avatar for Brandon Pittser

Brandon Pittser

Marketing Director, Filament Games
As Marketing Director at Filament Games, Brandon applies his passion for games and learning to their content marketing practice and overall marketing strategy. He thrives on creating and sustaining a meaningful conversation with educators and developers about game-based learning... Read More →
avatar for Juliana

Juliana "Jewels" Smith

Juliana "Jewels" Smith is a cultural worker, educator, organizer and writer. She is the author of (H)afrocentric, a comic featuring four disgruntled undergrads of color and their adventures at Ronald Reagan University. Smith calls (H)afrocentric a "feminist version of The Boondocks... Read More →


Thursday June 23, 2016 4:00pm - 4:45pm
Room 105

4:00pm

Industry Circle Town Hall

Games for Change is celebrating its 13th conference this year, but how close are we to transforming from a movement to a self-sustaining industry? 

 In this interactive Town Hall will provide an overview of what we have accomplished, and what is left to achieve to build the games for change community into a sustainable industry.

Former White House Senior Advisor for Digital Media, Mark DeLoura will frame the issue and present examples to draw on. Representatives of companies on the vanguard of building the impact games sector will highlight their efforts in supporting this transformation. And Q&A with the audience will open the session up to an important community-wide investigation of where we are as a field and what we still need to do to grow the industry and ensure that the good work that harnesses positive power of games continues to flourish for years to come.


Moderators
avatar for Mark DeLoura

Mark DeLoura

Former Senior Advisor for Digital Media, White House Office of Science and Technology Policy
Mark DeLoura is a veteran technologist with a passion for computer science education and games for learning. In 2013-2014 he worked in the Obama Administration as Senior Advisor for Digital Media at the White House Office of Science and Technology Policy. Prior to his role at the... Read More →

Speakers
avatar for Scott Price

Scott Price

Director of Product, BrainPOP
avatar for Jesse Schell

Jesse Schell

CEO, Schell Games
Jesse is the CEO of Schell Games, the largest game design and development company in Pennsylvania. He also serves as Distinguished Professor of the Practice of Entertainment Technology at Carnegie Mellon University. Jesse has worked on a wide variety of innovative game and simulation... Read More →
avatar for Margaret Wallace

Margaret Wallace

CEO, Playmatics
Margaret Wallace is Chief Executive Officer of Playmatics, award-winning creators of digital and real-world games, virtual and real-world experiences. She was named one of Forbes “12 Women in Gaming to Watch” and, in 2014, Wallace was highlighted by Fortune as one of “10 Powerful... Read More →
avatar for Dan White

Dan White

CEO, Filament Games


Thursday June 23, 2016 4:00pm - 5:00pm
Tishman Auditorium
 
Friday, June 24
 

1:30pm

Panel - Community of Interest: Violence and Games
Since the coin-op era, mainstream media have been obsessed with the alleged link between video games and violence. But decades of research have often shown that something entirely different is happening in the minds of players. This panel brings together a researcher, a games journalist and a psychologist who specializes in treating adolescents. They’ll offer their perspectives on this fraught topic and look for a path forward.

Moderators
avatar for Greg Toppo

Greg Toppo

Author, The Game Believes in You
Greg Toppo is is the author of The Game Believes In You: How Digital Play Can Make Our Kids Smarter (St. Martin’s Press, 2015) and a journalist with nearly 25 years of experience, most of it covering education. A graduate of St. John’s College in Santa Fe, N.M., he taught in both... Read More →

Speakers
avatar for Brian Crecente

Brian Crecente

Founding Editor and Executive Editor, Polygon
Brian Crecente is a founding editor and the executive editor for Polygon. The former editor-in-chief of Kotaku, Crecente was educated at the University of Maryland, College Park. He began his career as a journalist with the Fort Worth Star-Telegram. He covered crime and public safety... Read More →
avatar for Patrick Markey

Patrick Markey

Director of the Interpersonal Research Lab, Villanova University
Dr. Patrick Markey is a Professor of Psychology, the Director of the Interpersonal Research Laboratory at Villanova University, and a former President of the Society for Interpersonal Theory and Research. He is widely recognized as an expert on how violent video games affect our behavior... Read More →
avatar for Eric Schleifer

Eric Schleifer

Dr. Schleifer has been working with teens, tweens, and their parents on gaming-related issues for over 15 years in private practice. He wrote his doctoral thesis on the long and short-term effects of video games on children, and is currently working on a book to help parents use video... Read More →


Friday June 24, 2016 1:30pm - 2:15pm
Room 105