9:00am EDT
Welcome and Opening Remarks
Speakers
Dean of AMT & Assistant Professor of Fine Arts, The New School's Parsons School of Design
Anne Gaines, artist and educator, lives and works in Brooklyn, New York. Her paintings focus on her local surroundings to show the everyday rhythm of her urban community. Gaines actively engages urban youth in art and design college preparation, and she is a member of CACNY, the College...
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President, Games for Change
Susanna Pollack is the President of Games for Change. With a background in media and entertainment, she now leads the nationally recognized organization and produces the annual Games for Change Festival, the largest gaming event in NYC as well as the Games and Media Summit in partnership...
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9:15am EDT
Keynote - Amplius Ludo, Beyond the Horizon, with Christopher Weaver
Speakers
Founder and former CEO, Bethesda Softworks
Christopher Weaver, Research Scientist, MIT Comparative Media Studies, Visiting Scientist, MIT Microphotonics Center and Director of Interactive Simulation for the MIT AIM Photonics Academy. Christopher received his SM from MIT and was the initial Daltry Scholar at Wesleyan University...
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9:45am EDT
Opening Remarks from Erik Huey
Speakers
Senior Vice President for Government Affairs, Entertainment Software Association
Erik Huey is currently the Senior Vice President for Government Affairs at the Entertainment Software Association (ESA). As Senior Vice President, Erik oversees the entire federal and state government relations operations of ESA.
The Entertainment Software Association is the U.S...
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10:00am EDT
10:15am EDT
Keynote - Into the Future, with Magic Leap's Graeme Devine
Speakers
Chief Game Wizard, Magic Leap
Graeme is a veteran game developer with more than 30 years of experience across multiple platforms, technologies, and major titles. Starting at age 16 working at Atari, Graeme has helped bring numerous games to life, including Pole Position, The 7th Guest, The 11th Hour, Quake III...
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11:00am EDT
Failing to Change
Speakers
Founder and co-director, PETLab
Colleen Macklin is a game designer, professor in of Art, Media and Technology at Parsons School of Design, and founder/co-director of PETLab (Prototyping Education + Technology Lab), a lab that develops games for learning and social engagement. PETLab projects include disaster-preparedness...
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Thursday June 23, 2016 11:00am - 11:15am EDT
Room 104
11:00am EDT
Building School Community With Civic-Themed Hackathons
Speakers
Program Manager, NYC DoE
Amna manages all facets of communication at Eyebeam. Her primary concentration is developing permanent strategies that elevate and support the organization's mission to expose, engage, and educate the public with the novel and creative technologies being developed by Eyebeam's outstanding...
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Thursday June 23, 2016 11:00am - 11:15am EDT
Room 105
11:00am EDT
We All Want to Be in the Room Where it Happens
Speakers
Greg Trefry co-founded the design studio Gigantic Mechanic to create engaging experiences through real-world, physical and social play. He has made everything from live-action simulations to documentary video games for clients, ranging from museums to amusement parks to TV networks...
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11:00am EDT
Playing Medical Minecraft with IBM Watson
Speakers
Serious Games, IBM
For the past 7 years, Porter has worked with clients in retail, finance, education, sustainability, and healthcare to innovate their business models through the adoption of game mechanics. Currently, Porter is responsible for IBM’s broader serious games strategy, leading their...
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11:15am EDT
Show, Don't Tell: Making Personal Games
Speakers
cuteness consultant, hexecutable
Jenny Jiao Hsia is a 21 year-old Chinese-American game developer, born and raised in New York City. She is currently finishing up her BFA in game design at the NYU Game Center and has been making games for two long years. Her capstone project is called Consume Me and it is a personal...
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Thursday June 23, 2016 11:15am - 11:30am EDT
Room 104
11:15am EDT
UX in Educational Games
Speakers
Director of User Experience, Epic Games
Celia Hodent holds a PhD in cognitive psychology, initially specializing in child development. Early in her career Celia stepped aside from academic research to work with an educational toy manufacturer, VTech. Celia joined Ubisoft Paris in 2008 to help the editorial team translate...
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Thursday June 23, 2016 11:15am - 11:30am EDT
Room 105
11:30am EDT
Comedy, Games and Social Change
Speakers
Mx. Dietrich Squinkifer (Squinky) is a writer, programmer, musician, and visual artist who creates games and playable experiences about gender identity, social awkwardness, and miscellaneous silliness. They have an MFA in Digital Arts and New Media from UC Santa Cruz, and in 2015...
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Thursday June 23, 2016 11:30am - 11:45am EDT
Room 104
11:30am EDT
Co-Designing Museums of the Future
Speakers
Associate Director of Digital Learning, American Museum of Natural History
Barry Joseph is Associate Director of Digital Learning at the American Museum of Natural History. Since 2000, he has developed innovative programs in the areas of youth-produced video games, mobile and augmented learning, virtual worlds, and more. At the Museum since 2012, he guides...
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Thursday June 23, 2016 11:30am - 11:45am EDT
Room 105
11:30am EDT
Big Picture: A Conversation About Neuroscience
Moderators
Board Chairman, Games for Change
Asi is a veteran of the videogame and technology industries, and an award-winning executive producer and designer. For the past five years, he served as the President of Games for Change (replaced by Susanna Pollack), and he is now Chairman of the Board.He served as a strategic...
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Speakers
Professor and Director of Graduate Studies in the Department of Psychology, Columbia University
Kevin received his in Ph.D. in cognitive psychology from Harvard University and received postdoctoral training in social psychology and functional neuroimaging at Harvard and Stanford Universities. Kevin currently is Professor and Director of Graduate Studies in the Department of...
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11:30am EDT
Workshop - Feats and Flops: Trailblazing the Edtech Market
Speakers
Program Manager for Small Business Innovation Research and SBIR and Education Technology Research Grants, Institute of Education Sciences, U.S. Department of Education
Edward (Ed) Metz is a developmental psychologist, education researcher, and program director. Since 2004, Ed has worked as a research scientist at the US Department of Education’s Institute of Education Sciences, where he directs programs that seed fund the R&D and evaluation of...
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11:45am EDT
Gaming for Good: A Disruptive Innovation
Speakers
Senior Director of Social Business Strategy & Innovation, Save the Children
Ettoré Rossetti is the Senior Director of Social Business Strategy & Innovation at the global nonprofit organization, Save the Children. His purview includes social media, live-streaming, charity gaming and innovative fundraising. Ettoré has been with Save the Children for 10...
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Thursday June 23, 2016 11:45am - 12:00pm EDT
Room 104
11:45am EDT
Case Study: Star Wars and Hour of Code
Speakers
Software Engineer, Code.org
Brendan grew up in Sydney before moving to Seattle at the height of the first dot com boom. He spent nine years as a software engineer on the Xbox team at Microsoft, before moving to Code.org where he has helped build a variety of its offerings, including the Hour of Code tutoria...
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Thursday June 23, 2016 11:45am - 12:00pm EDT
Room 105
12:00pm EDT
12:00pm EDT
Democratizing Bio-Sensing Tools With OpenBCI
Speakers
President, OpenBCI
Joel Murphy is President of OpenBCI, Inc, an Open Source Hardware companyspecializing is biosensing tools. He's also co-founder of World Famous Electronics,makers of the Pulse Sensor, an open-source optical heart-rate monitor. Joel taughtPhysical Computing at Parsons from 2006 to...
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12:15pm EDT
Case Study: The Meaning of BEEP
Speakers
Director of Product, BrainPOP
I've been making games for learning, and playful learning and assessment, for 12 years. I can advise on:• publishing and distributing games in formal education market (schools, classrooms)• game design for classroom use• game design for learning in and out of the classroom...
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Game Designer, Institute of Play
Brendon Trombley is a game designer, educator, and adventurer living in New York City. His passions involve games, technology, learning, travel, and food, and he tries to mix and match them whenever possible (be careful when combining food and technology!).
Brendon is a graduate...
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Thursday June 23, 2016 12:15pm - 12:30pm EDT
Room 105
1:30pm EDT
1:30pm EDT
1:30pm EDT
1:30pm EDT
2:00pm EDT
2:00pm EDT
State of the Union
Speakers
Managing Editor, Feminist Frequency
I spent four years as an editor at GameSpot, where my experiences as a publicly transgender woman in the games media gave me a unique perspective on the state of games culture. My review of Grand Theft Auto V for GameSpot, which touched on issues of misogyny in the game, caused quite...
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2:00pm EDT
Video Games as Meditation
Speakers
Developer of SoundSelf
Robin is a game designer and interactive artist based in Austin, TX, and Black Rock City, NV. He plays with hacking perception, particularly of the boundary between self and not-self. His new VR game, SoundSelf, uses the player's intuitive identification with their voice to leverage...
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Thursday June 23, 2016 2:00pm - 2:30pm EDT
Room 104
2:00pm EDT
Panel - More Than Child's Play: Games for Early Learners
Moderators
Deputy Director, U.S. DoE
Katrina Stevens, Deputy Director in the Office of Educational Technology, leads the work of Future Ready, rapid cycle tech evaluations, education innovation clusters and developer outreach. Katrina has extensive experience in multiple roles in the ed tech ecosystem: teacher, administrator...
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Speakers
Vice President, PBS KIDS Digital
Sara DeWitt leads innovative strategies to build connected educational experiences for kids of all income levels across media platforms. In her 16+ years in public media, DeWitt has led the extension of PBS KIDS content into new frontiers, from websites and mobile apps to streaming...
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Executive in Charge of Production, The Fred Rogers Company
Ellen Doherty is Executive in Charge of Production for The Fred Rogers Company, overseeing creation of television and digital content, as well as developing new properties. She is an Emmy Award-winning producer and writer with more than 20 years’ experience in children's and family...
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Game Designer, codeSpark
Joe France is a game designer who has been creating education and health games since 2009. He’s made games for teaching physics through space golf, alleviating concussions through time management, and exploring science with Marvel superheroes. He’s currently the game designer...
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Editorial Director, Toca Boca
Ingrid Simone, executive editor at Toca Magazine, joined Toca Boca in 2014, bringing a passion for quality content focused on kids, family and learning in the digital age. As a mother of two, these topics resonate with her personally and professionally. For four years, Ingrid was...
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2:30pm EDT
Panel - Funding Games Within the Public Sector: A Conversation Between Funders and Artists
Moderators
Senior Vice President for Government Affairs, Entertainment Software Association
Erik Huey is currently the Senior Vice President for Government Affairs at the Entertainment Software Association (ESA). As Senior Vice President, Erik oversees the entire federal and state government relations operations of ESA.
The Entertainment Software Association is the U.S...
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Speakers
Associate Arts Professor, New York University
Clara Fernández-Vara is Associate Arts Professor at the NYU Game Center and co-founder of Fiction Control, a narrative design company. She's a game designer and writer as well as an academic, so her work for the last 10 years combines scholarship with the creation of narrative games...
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Chief Creative Officer, Playmatics
Nick Fortugno is a designer of games and interactive narrative experiences and co-founder of Playmatics. Fortugno has been lead designer on dozens of works, including leading interactive narrative design on Frankenstein AI, shown at Sundance New Frontier, and on games and experiences...
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Program Director for Electronic Media, Film & Visual Art, NYSCA
Since 2000, Ms. Helmerson has been the Program Director for Electronic Media, Film & Visual Art at the New York State Council on the Arts (NYSCA). Her funding supports a wide range of contemporary visual art and technology across all platforms andgenres. She has authored several...
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Program Manager for Small Business Innovation Research and SBIR and Education Technology Research Grants, Institute of Education Sciences, U.S. Department of Education
Edward (Ed) Metz is a developmental psychologist, education researcher, and program director. Since 2004, Ed has worked as a research scientist at the US Department of Education’s Institute of Education Sciences, where he directs programs that seed fund the R&D and evaluation of...
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Director, Digital Projects for the Public, National Endowment for the Humanities
Dr. Marc Ruppel is a Senior Program Officer at the National Endowment for the Humanities, Division of Public Programs. He leads the Digital Projects for the Public grant line, with a portfolio that includes the 2017 G4C Game of the Year, "Walden, a game." Marc has worked on several...
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2:30pm EDT
2:30pm EDT
Heal Thyself: What Makes Health Games Work?
Speakers
Principal Medical Expert, USC Institute for Creative Technologies
Dr. Talbot has been at the center of many of the nation’s major medical simulation and gaming efforts as a Defense Department gaming proponent & innovator. As Principal Medical Expert at the USC Institute for Creative Technologies, he creates virtual human interactive patients...
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Thursday June 23, 2016 2:30pm - 3:00pm EDT
Room 104
2:45pm EDT
Panel - From Player to Developer: Girls in Gaming
Moderators
CEO, Legacy Games
Ariella is the CEO of Legacy Interactive/Legacy Games, founded in 1998. Since graduate school, she has been interested in concepts such as attention, memory, problem solving and constructivist theories of learning, and how these relate to the design of interactive experiences for...
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Speakers
RTL Project Executive Producer, Twin Cities Public Television
Joan Freese is an Emmy Award winning educational technologist at Twin Cities PBS,in St. Paul, Minnesota, focusing on projects for K-8 students, parents, and educators.She is digital producer of SciGirls, a transmedia enterprise that encourages tween girlsin STEM, and principle investigator...
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Professor and Director, USC Game Innovation Lab
Tracy Fullerton is an award-winning experimental game designer, professor, and director of the cross-disciplinary USC Games program, a collaboration between the USC School of Cinematic Arts and the Viterbi School of Engineering. She holds the Electronic Arts Endowed Chair in Interactive...
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CEO, Girls Make Games
Laila Shabir is the founder and CEO of LearnDistrict, an educational media company, and Girls Make Games (GMG), an organization that teaches game development to elementary through high school girls around the world. Laila's work at GMG has won her numerous awards, including the...
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3:00pm EDT
A Global Community for Global Change
Speakers
Founder, Video Games Without Borders
Recently graduated in Computer Science, Francesco joined Ubisoft in 1999 and developed commercial video games for more than 15 years. As Programmer, Producer, and Production Director, he worked in several European studios and collaborated with development teams all around the world...
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Thursday June 23, 2016 3:00pm - 3:15pm EDT
Room 104
3:00pm EDT
Well Played: Project Syria
Speakers
Director, etc@cmu
Drew Davidson is a professor, producer and player of interactive media. His background spans academic, industry and professional worlds and he is interested in stories across texts, comics, games and other media. He is the Director of the
Entertainment Technology Center at Carn...
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Ralph Vituccio is an Associate Teaching Professor at the Entertainment Technology Center, Carnegie Mellon University. His interactive projects on racism, sexual assault and conflict management have won numerous national media awards. As an independent artist, his documentaries have...
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3:00pm EDT
Pro Tips for Breaking into the Education Market
Speakers
Co-author of Serious Games: Games That Educate, Train, and Inform
Sande Chen is the co-author of Serious Games: Games That Educate, Train, and Inform. As a serious games consultant, she helps companies harness the power of video games for non-entertainment purposes. Her career as a writer, producer, and game designer has spanned over 15 years. Her...
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Thursday June 23, 2016 3:00pm - 3:30pm EDT
Room 105
3:15pm EDT
Exploring Art, Narrative, and Mental Health in Anamorphine
Speakers
COO, Artifact 5
Samantha Cook is a jack of all trades. She leverages her backgrounds in game production, community management, not-for-profit grant-giving at Artifact 5, where she is a co-founder and producer. She has worked in social media and community management, has a B.A. in English Literature...
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Thursday June 23, 2016 3:15pm - 3:30pm EDT
Room 104
3:15pm EDT
3:30pm EDT
3:30pm EDT
3:30pm EDT
4:00pm EDT
How We Bridged the Gap Between Science Fiction and Reality
Speakers
As CEO of NeuroSky, Inc., Stanley Yang leads the strategic vision and management of the company. NeuroSky, Inc. is at the forefront of body and mind monitoring and analysis. Its wearable biosensor technologies and interpretive algorithms are at the core of innovative health and wellness...
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Thursday June 23, 2016 4:00pm - 4:30pm EDT
Room 104
4:00pm EDT
Panel - Community of Interest: Comics for Impact
Moderators
Executive Director of STEM, U.S. DoE
Dr. Russell Shilling is the Executive Director of STEM at the U.S. Department ofEducation. He accepted the political appointment in 2014.Previously, Shilling served as a Navy Captain and program officer at the DefenseAdvanced Research Projects Agency (DARPA) focusing on education...
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Speakers
Founder, Reading With Pictures
By day, Josh preaches the gospel of comics to the far corners of the globe as Founder of the educational nonprofit Reading With Pictures, as Product Manager for freemium digital comics platform POP Comics, and as Comics Ambassador for the US State Department! By night, Josh writes...
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President, E-Line Media
Alan is President and Co-Founder of E-Line Media, a leading publisher of games that engage, educate and empower. Alan was previously a member of the executive team that rebuilt game publisher Activision from bankruptcy into an industry leader. He has spoken on games and social impact...
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Marketing Director, Filament Games
As Marketing Director at Filament Games, Brandon applies his passion for games and learning to their content marketing practice and overall marketing strategy. He thrives on creating and sustaining a meaningful conversation with educators and developers about game-based learning...
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Juliana "Jewels" Smith is a cultural worker, educator, organizer and writer. She is the author of (H)afrocentric, a comic featuring four disgruntled undergrads of color and their adventures at Ronald Reagan University. Smith calls (H)afrocentric a "feminist version of The Boondocks...
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Thursday June 23, 2016 4:00pm - 4:45pm EDT
Room 105
4:00pm EDT
Industry Circle Town Hall
Moderators
Former Senior Advisor for Digital Media, White House Office of Science and Technology Policy
Mark DeLoura is a veteran technologist with a passion for computer science education and games for learning. In 2013-2014 he worked in the Obama Administration as Senior Advisor for Digital Media at the White House Office of Science and Technology Policy. Prior to his role at the...
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Speakers
Director of Product, BrainPOP
I've been making games for learning, and playful learning and assessment, for 12 years. I can advise on:• publishing and distributing games in formal education market (schools, classrooms)• game design for classroom use• game design for learning in and out of the classroom...
Read More →
CEO, Schell Games
Jesse is the CEO of Schell Games, the largest game design and development company in Pennsylvania. He also serves as Distinguished Professor of the Practice of Entertainment Technology at Carnegie Mellon University. Jesse has worked on a wide variety of innovative game and simulation...
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CEO, Playmatics
Margaret Wallace is Chief Executive Officer of Playmatics, award-winning creators of digital and real-world games, virtual and real-world experiences. She was named one of Forbes “12 Women in Gaming to Watch” and, in 2014, Wallace was highlighted by Fortune as one of “10 Powerful...
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CEO, Filament Games
Dan White believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin – Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire...
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4:00pm EDT
Workshop - Includification: Designing Accessible Games
Speakers
Founder / Executive Director, The AbleGamers Charity
Mark Barlet is the Founder and Executive Director of the AbleGamers Charity. Winner of the 2012 Paul G. Hearne Leadership Award and considered one of the founding-fathers of game accessibility, Mark has used games for over a decade to breaking down the walls of social isolation that...
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4:30pm EDT
Panel - From Fantasy to Empathy: Changing Game Dialogue For the Real World
Speakers
Manager, Instructional Design, Kognito Interactive
Seth designs and writes branching narrative games to teach empathy and communication skills. At Kognito, he discovered that these skills are more teachable and learnable than we might think. Ever since, he\\'s been developing simulations in an attempt to make the world a better place.When...
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Writer and Instructional Designer, Kognito Interactive
Jennifer Brandes Hepler has worked in games for over a decade, first as a senior writer at Bioware, on the Dragon Age franchise and Star Wars: The Old Republic, then lead writer on Disruptor Beam's Game of Thrones Ascent. This year, she followed a long-time interest in psychology...
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Thursday June 23, 2016 4:30pm - 5:00pm EDT
Room 104
5:15pm EDT
5:45pm EDT
Keynote - Sid Meier and Susanna Pollack, in Conversation
Speakers
Co-Founder and Director of Creative Development, Firaxis Games
Often regarded as “The Godfather of Computer Gaming,” Sid Meier is a Co-Founder and Director of Creative Development at Firaxis Games, where he and his dynamic team are responsible for delivering some of the world’s most heralded strategy games. A thirty-plus-year industry veteran...
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President, Games for Change
Susanna Pollack is the President of Games for Change. With a background in media and entertainment, she now leads the nationally recognized organization and produces the annual Games for Change Festival, the largest gaming event in NYC as well as the Games and Media Summit in partnership...
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7:00pm EDT
The 2016 Games for Change Awards
Moderators
CEO, Schell Games
Jesse is the CEO of Schell Games, the largest game design and development company in Pennsylvania. He also serves as Distinguished Professor of the Practice of Entertainment Technology at Carnegie Mellon University. Jesse has worked on a wide variety of innovative game and simulation...
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Thursday June 23, 2016 7:00pm - 10:00pm EDT
Slate
9:00am EDT
9:15am EDT
Welcome Remarks from Colleen Macklin
Speakers
Founder and co-director, PETLab
Colleen Macklin is a game designer, professor in of Art, Media and Technology at Parsons School of Design, and founder/co-director of PETLab (Prototyping Education + Technology Lab), a lab that develops games for learning and social engagement. PETLab projects include disaster-preparedness...
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9:20am EDT
Opening Remarks from Seth Andrew
Speakers
White House Senior Advisor to the USCTO, Executive Office of the President
Seth currently serves as White House Senior Advisor to the USCTO in the Executive Office of the President focused on education and civic technology. He previously served as Senior Advisor to Secretary Arne Duncan and Superintendent in Residence at the U.S. Department of Education...
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9:30am EDT
10:00am EDT
Keynote - William Adams and Tracy Fullerton, in Conversation
Speakers
Chairman, National Endowment for the Humanities
William D. Adams is the tenth chairman of the National Endowment for the Humanities. Adams, president of Colby College in Waterville, Maine from 2000 until his retirement on June 30, 2014, is a committed advocate for liberal arts education and brings to the Endowment a long record...
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Professor and Director, USC Game Innovation Lab
Tracy Fullerton is an award-winning experimental game designer, professor, and director of the cross-disciplinary USC Games program, a collaboration between the USC School of Cinematic Arts and the Viterbi School of Engineering. She holds the Electronic Arts Endowed Chair in Interactive...
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10:45am EDT
Empathy Overload: Choice Matters
Speakers
Co-Founder, iNK Stories
Founder of the independent studio iNK Stories, Navid Khonsari is known for having developed the cinematic look and feel for groundbreaking AAA video games such as Grand Theft Auto, Max Payne, The Warriors, Midnight Club, Manhunt, Red Dead Revolver, Alan Wake, Homefront and more. Called...
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Friday June 24, 2016 10:45am - 11:00am EDT
Room 104
10:45am EDT
Virtual Worlds, Real Results
Speakers
Co-Founder and Chief Technology Officer, DeepStream VR
Ari Hollander is the Co-founder and Chief Technology Officer of DeepStream VR, astartup company that is leveraging the massive brain-bandwidth of virtual reality torevolutionize healthcare with real-time personalized medicine. Ari has degrees inAstrophysics and Human Interface Technology...
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Friday June 24, 2016 10:45am - 11:15am EDT
Room 105
10:45am EDT
Panel - Computer Science for All: Putting Students in the Driver's Seat
Moderators
NYC's Chief Technology Officer
Speakers
Assistant Professor, University of Northern Colorado
Matthew Farber, Ed.D., is an assistant professor of educational technology at the University of Northern Colorado, where he founded the Gaming SEL Lab. He has been invited to the White House, authored several books and papers, and is a frequent collaborator with UNESCO MGIEP and Games...
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Executive Director of Computer Science Education, NYCDOE
Debbie Marcus is the Executive Director of Computer Science Education in the NYCDOE and is leading CS4ALL, the City’s effort to expand computer science to all NYC students. A committed public school administrator, she has held several positions within the NYCDOE in the Office of...
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Executive Director, CSNYC
Michael Preston is the Executive Director of CSNYC, the New York City Foundation for Computer Science Education. CSNYC supports CS education in the NYC public schools through grantmaking, program evaluation and research, building capacity in the school system, and engaging partners...
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10:45am EDT
Panel - Rethinking Assessment: Mastery Doesn't Require a Bubble Sheet
Speakers
Internal Liaison, Office of Educational Technology, U.S. DoE
James works in the Office of Educational Technology at the Department of Education. He works across the Department to support new technology initiatives and game-based learning work. Prior to joining OET, James worked to advance game-based learning and interactive media at the Smithsonian...
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Vice President, Learning Research and Design, Pearson
Kristen is the Vice-President of Education Research at Pearson, working to integrate learning science research into digital products. Her personal research program centers around game-based assessment, specifically the collaborative design of games as both learning and assessment...
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Founder and CEO, Strange Loop Games
John Krajewski is founder and CEO of Strange Loop Games, creating games that connect entertainment and education. His background is the console games industry, having worked at EA and Midway before founding Strange Loop. He is currently the designer of the Department of Education...
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Product Director, Zynga.org
Abby leads Zynga.org’s product work, focusing on leveraging games for social impact. In partnership with Zynga studios, she raises funds for, and awareness of, nonprofits through charitable features. As the lead of Studio G, she manages Zynga.org’s partnership with UCSF to build...
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10:45am EDT
Meet the Industry Circle
Speakers
Chief Creative Officer, Playmatics
Nick Fortugno is a designer of games and interactive narrative experiences and co-founder of Playmatics. Fortugno has been lead designer on dozens of works, including leading interactive narrative design on Frankenstein AI, shown at Sundance New Frontier, and on games and experiences...
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VP of Business Development, Filament Games
Jennifer Javornik is a seasoned executive who specializes in new business development, partnership management, revenue growth, and operational efficiency. She is currently the Vice President of Sales for Filament Games where she works with companies, organizations, and individuals...
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Project Manager and Learning Engineer, BrainPOP
Steve Ji started at BrainPOP in 2015, and now manages GameUp, BrainPOP's free online collection of more than 100 educational games. He also conducts various user testing and research projects. Steve recently finished his master's program in Digital Media Design for Learning at NYU...
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VP, Product Lead, BrainPOP
Since joining BrainPOP in 2007, Allisyn Levy has played an integral role in the creation, launch, and continued development of BrainPOP Educators, our online professional community. Now, as Vice President, GameUp, she leads outreach efforts for BrainPOP's online learning games portal...
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CEO, Schell Games
Jesse is the CEO of Schell Games, the largest game design and development company in Pennsylvania. He also serves as Distinguished Professor of the Practice of Entertainment Technology at Carnegie Mellon University. Jesse has worked on a wide variety of innovative game and simulation...
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Sr Director of Marketing, Schell Games
Jill Sciulli is Director of Marketing at Schell Games, a full-service game design and development company that specializes in creating transformational games and innovative, interactive experiences. In this role she is responsible for the company's strategic marketing efforts, as...
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CEO, Playmatics
Margaret Wallace is Chief Executive Officer of Playmatics, award-winning creators of digital and real-world games, virtual and real-world experiences. She was named one of Forbes “12 Women in Gaming to Watch” and, in 2014, Wallace was highlighted by Fortune as one of “10 Powerful...
Read More →
CEO, Filament Games
Dan White believes that good gameplay and good learning are complementary rather than oppositional forces. An alumnus of Cornell University and the University of Wisconsin – Madison, Dan earned an M.S. in Education Technology under seminal learning game scholars Drs. Kurt Squire...
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COO, Schell Games
Jake Witherell is Chief Operating Officer of Schell Games, where he oversees Finance, Marketing, Legal, Human Resources, IT, and Administration. He manages both the day-to-day activities and the strategic efforts of the company. Jake is also instrumental in business development efforts...
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11:00am EDT
11:15am EDT
Is Hacking the Brain The Future of Gaming?
Speakers
C.E.O., Interactive Film Ltd
Karen is an award winning Film Director/Digital Artist. Her work fuses immersive storytelling technologies with film. She is an international speaker on her unique form of storytelling. Including being a keynote speaker at DiGRA 2015 Academic Digital Games Conference Germany and speaker...
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Friday June 24, 2016 11:15am - 11:30am EDT
Room 105
11:30am EDT
How To Be Better at Sex (in Video Games)
Speakers
Robert Yang is an indie game developer, academic, and writer, based in New York City. He regularly teaches game development and design within NYU Game Center at New York University, IDM at NYU Poly School of Engineering, and MFADT at Parsons the New School for Design.
Friday June 24, 2016 11:30am - 12:00pm EDT
Room 104
11:30am EDT
Climate Challenge: A Live Pitch Event
Moderators
CEO, Game Theory
Marguerite Dibble, CEO of GameTheory, spends her day making games fit into lots of funny shaped boxes and thinking about behavioral motivation about as much as your typical super villain.
Speakers
CEO, Fay Games
Ira Fay is an Assistant Professor of Computer Science and Game Design at Hampshire College and is the CEO of Fay Games, a studio primarily focused on games for educational impact. He previously co-founded the Game Design and Development program at Quinnipiac University, where he was...
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Professor of Environmental Science, Barnard
Stephanie Pfirman leads the multi-institutional Polar Learning and Responding: Climate Change Education Partnership that is co-sponsoring the Games for Change Climate Challenge. An Arctic sea ice scientist and environmental educator, she is Hirschorn Professor of Environmental Science...
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Director of the NASA Goddard institute for Space Studies in New York and climate scientist working on understanding past, present and future climate change. Winner of the inaugural Climate Prize in 2011. TED talk in 2014.
11:30am EDT
Panel - Rewiring the Brain: Anxiety Treatment Through Gameplay
Speakers
Director and Associate Professor, American University Game Lab
Lindsay Grace is a professor, game designer, programmer, and artist. Lindsay is an associate professor at American University and founding director of the American University Game Lab and Studio. His game designs have received numerous awards and he has published more than 50 papers...
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Postdoctoral Fellow, National Institute of Mental Health
David Pagliaccio, Ph.D. is a postdoctoral fellow in the Emotion & Development Branch at the National Institute of Mental Health. Dr. Pagliaccio completed his Ph.D. in Neuroscience at Washington University in St. Louis with Dr. Deanna Barch examining stress and depression effects on...
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Friday June 24, 2016 11:30am - 12:15pm EDT
Room 105
11:30am EDT
12:15pm EDT
12:15pm EDT
12:45pm EDT
1:00pm EDT
1:30pm EDT
Well Played: That Dragon, Cancer
Speakers
Director, etc@cmu
Drew Davidson is a professor, producer and player of interactive media. His background spans academic, industry and professional worlds and he is interested in stories across texts, comics, games and other media. He is the Director of the
Entertainment Technology Center at Carn...
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Chief Creative Officer, Playmatics
Nick Fortugno is a designer of games and interactive narrative experiences and co-founder of Playmatics. Fortugno has been lead designer on dozens of works, including leading interactive narrative design on Frankenstein AI, shown at Sundance New Frontier, and on games and experiences...
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Friday June 24, 2016 1:30pm - 2:00pm EDT
Room 104
1:30pm EDT
Panel - Community of Interest: Violence and Games
Moderators
Author, The Game Believes in You
Greg Toppo is is the author of The Game Believes In You: How Digital Play Can Make Our Kids Smarter (St. Martin’s Press, 2015) and a journalist with nearly 25 years of experience, most of it covering education. A graduate of St. John’s College in Santa Fe, N.M., he taught in both...
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Speakers
Founding Editor and Executive Editor, Polygon
Brian Crecente is a founding editor and the executive editor for Polygon. The former editor-in-chief of Kotaku, Crecente was educated at the University of Maryland, College Park. He began his career as a journalist with the Fort Worth Star-Telegram. He covered crime and public safety...
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Director of the Interpersonal Research Lab, Villanova University
Dr. Patrick Markey is a Professor of Psychology, the Director of the Interpersonal Research Laboratory at Villanova University, and a former President of the Society for Interpersonal Theory and Research. He is widely recognized as an expert on how violent video games affect our behavior...
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Dr. Schleifer has been working with teens, tweens, and their parents on gaming-related issues for over 15 years in private practice. He wrote his doctoral thesis on the long and short-term effects of video games on children, and is currently working on a book to help parents use video...
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Friday June 24, 2016 1:30pm - 2:15pm EDT
Room 105
1:30pm EDT
Panel - How Technology Empowers: VR in the Classroom
Speakers
Head of Education, Blippar
Colum Elliott-Kelly joined Blippar, the world's foremost augmented reality platform, to lead a dedicated strategic initiative into education. Since launching in January 2015, Blippar for Education has set up an extensive four stage international pilot program to build and improve...
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Writer for Valve & VR Evangelist, Valve
Developer at Valve.
Chief Program Officer, EdTechTeam
Jennie Magiera is the Chief Program Officer for EdTechTeam, focusing on diversity and equity in education. Previously, she was the Chief Innovation Officer Des Plaines Public School District 62, the Digital Learning Coordinator for the Academy for Urban School Leadership and a Chicago...
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Director, Product Management, Google for Education
Jonathan Rochelle (aka JR) is Director of Product Management at Google and a co-founder of Google Docs and Google Drive, including other apps in that suite such as Google Sheets, Slides, Forms, Apps Script and Google Fonts. Jonathan is now responsible for Google Apps for Education...
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1:30pm EDT
2:15pm EDT
The White House Call: Games for Grand Challenges
Speakers
Policy Advisor, White House Office of Science and Technology
Erik Martin serves as a Policy Advisor at the White House Office of Science and Technology, division for Tech and Innovation, where he focuses on education policy, government innovation, international development, digital media, and youth engagement. He was previously a Digital...
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Friday June 24, 2016 2:15pm - 2:45pm EDT
Room 105
2:15pm EDT
The Quest to Save the Human Brain
Speakers
VP of International Marketing Communications, Deutsche Telekom
Wolfgang Kampbartold is Vice President of International Marketing Communications at Deutsche Telekom AG. In his current role Kampbartold has overseen the creation of a number of award winning campaigns, all of which have sought to bring tangibility to Deutsche Telekom brand claim...
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2:30pm EDT
2:45pm EDT
Reaching New Audiences with Interactive Stories: The Power of Genre
Speakers
Writer and Designer of Her Story
Sam Barlow is a BAFTA Award winning game director and writer who has been making games since his cult 1999's title, Aisle. Barlow has an extensive history of making games that create deep personal connections with their players. With Silent Hill: Shattered Memories he created a classic...
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Friday June 24, 2016 2:45pm - 3:00pm EDT
Room 104
2:45pm EDT
3:00pm EDT
3:00pm EDT
3:00pm EDT
3:00pm EDT
3:15pm EDT
4:00pm EDT
Games Bridging the Israeli-Palestinian Conflict and Beyond
Speakers
Founder and CEO, Bandura Games
Justin Hefter is the founder and CEO of Bandura Games, a mobile game company started by an American, Israeli, and Palestinian team. Bandura Games uses mobile games as the medium for creating connections and empathy for people of diverse backgrounds from around the world. Prior to...
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Friday June 24, 2016 4:00pm - 4:15pm EDT
Room 104
4:00pm EDT
Increasing Social Impact: Tools to Design Across Sectors
Speakers
Board Chairman, Games for Change
Asi is a veteran of the videogame and technology industries, and an award-winning executive producer and designer. For the past five years, he served as the President of Games for Change (replaced by Susanna Pollack), and he is now Chairman of the Board.He served as a strategic...
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Founder and co-director, PETLab
Colleen Macklin is a game designer, professor in of Art, Media and Technology at Parsons School of Design, and founder/co-director of PETLab (Prototyping Education + Technology Lab), a lab that develops games for learning and social engagement. PETLab projects include disaster-preparedness...
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Assistant Prof., American University
Benjamin Stokes is a civic media scholar and designer at American University in the School of Communication and Game Lab. His designs for cities have introduced neighbors, retold local history, and rebuilt payphones. Previously, Benjamin co-founded Games for Change, the movement hub...
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Friday June 24, 2016 4:00pm - 4:30pm EDT
Room 105
4:00pm EDT
Applying Game Technologies Across Disciplines with Unity
Speakers
Head of Global Education, Unity Technologies
As the Head of Global Education at Unity Technologies, Megan and her team work with schools, universities, and governments to support the use of Unity for research, learning, and workforce skills. With more than 18 years of experience in the education industry, Megan has extensive...
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4:00pm EDT
4:15pm EDT
Extra Life: Play Games, Heal Kids, and Get Involved in Your Community
Speakers
President, Extra Life NYC Guild
Mandy is President of the Extra Life NYC Guild, where she leads a group of dedicated volunteers who spread the word about Extra Life, and recruit new Extra Life participants around New York City. She has been a community volunteer in various capacities throughout all of her life...
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Friday June 24, 2016 4:15pm - 4:30pm EDT
Room 104
4:30pm EDT
Games and Governance: Designing Games with International Organizations
Speakers
Founder and Executive Director, The Engagement Lab @ Emerson College
Eric Gordon is a game designer and scholar focused on civic engagement, learning, and play. He is an associate professor at Emerson College and the founder and executive director of the Engagement Lab (http://elab.emerson.edu). He is also a faculty associate at the Berkman Center...
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UNDP Egypt
Gazbia Sorour works in the United Nations Development Programme in Egypt with the Innovation for Development Team. She graduated from the American University in Cairo with a degree in Political Science and History. During her time in UNDP Egypt. She was one of the founders of the...
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UNDP Egypt
Sherif El Tokali is Assistant Resident Representative at the United NationsDevelopment Programme (UNDP) Egypt Country Office and the Innovation forDevelopment Team Leader. Tokali joined UNDP Egypt in 1991 and has been workingon promoting the Information and Communications Technology...
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Friday June 24, 2016 4:30pm - 5:00pm EDT
Room 105
4:30pm EDT
Making Fitness Fun for Three Million People
Speakers
CEO and Co-Founder, Six to Start
Adrian Hon is co-founder and CEO at Six to Start, creators of gamelike stories and story-like games including the world's bestselling smartphone fitness game, Zombies, Run! with over two million players. Six to Start's clients have included Disney, the BBC, Channel 4, and Penguin...
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5:15pm EDT
5:45pm EDT
6:15pm EDT
Closing remarks from G4C President, Susanna Pollack
Speakers
President, Games for Change
Susanna Pollack is the President of Games for Change. With a background in media and entertainment, she now leads the nationally recognized organization and produces the annual Games for Change Festival, the largest gaming event in NYC as well as the Games and Media Summit in partnership...
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7:00pm EDT