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Thursday, June 23 • 11:00am - 11:30am
We All Want to Be in the Room Where it Happens

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In the Broadway hit, Hamilton, Aaron Burr sings about a famous meeting between Alexander Hamilton, James Madison, and Thomas Jefferson, “I wanna be in the room where it happens.” Gigantic Mechanic makes live-action games that combine theatrical elements, role-playing, and face-to-face interaction. Instead of running towards virtual reality and telepresence, we’ve sprinted in the opposite direction towards games that put players in the same real room to sort through issues together. In this talk, we share some of our key design insights from designing the Senate Immersion Module for the Edward M. Kennedy Institute and other live-action games that address complex issues like drones to games that facilitate imaginative play between parents and kids.

Speakers
avatar for Greg Trefry

Greg Trefry

Greg Trefry co-founded the design studio Gigantic Mechanic to create engaging experiences through real-world, physical and social play. He has made everything from live-action simulations to documentary video games for clients, ranging from museums to amusement parks to TV networks. He serves as director of the real-world game festival, Come Out & Play. Greg teaches at NYU and wrote the book, Casual Game Design: Designing Play for the Gamer... Read More →


Thursday June 23, 2016 11:00am - 11:30am
Tishman Auditorium

Attendees (38)