Back To Schedule
Panel - From Fantasy to Empathy: Changing Game Dialogue For the Real World
Speakers
Manager, Instructional Design, Kognito Interactive
Seth designs and writes branching narrative games to teach empathy and communication skills. At Kognito, he discovered that these skills are more teachable and learnable than we might think. Ever since, he\\'s been developing simulations in an attempt to make the world a better place.When...
Read More →
Writer and Instructional Designer, Kognito Interactive
Jennifer Brandes Hepler has worked in games for over a decade, first as a senior writer at Bioware, on the Dragon Age franchise and Star Wars: The Old Republic, then lead writer on Disruptor Beam's Game of Thrones Ascent. This year, she followed a long-time interest in psychology...
Read More →
Thursday June 23, 2016 4:30pm - 5:00pm EDT
Room 104