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AF
Ariel Fleming
Thursday
, June 23
11:00am EDT
Failing to Change
Room 104
11:15am EDT
UX in Educational Games
Room 105
11:30am EDT
Co-Designing Museums of the Future
Room 105
Workshop - Feats and Flops: Trailblazing the Edtech Market
Starr Foundation Hall
12:00pm EDT
Edu-Larps: Live Roleplay in the Classroom
Room 105
2:00pm EDT
Video Games as Meditation
Room 104
2:30pm EDT
Heal Thyself: What Makes Health Games Work?
Room 104
4:00pm EDT
Industry Circle Town Hall
Tishman Auditorium
Panel - Community of Interest: Comics for Impact
Room 105
4:30pm EDT
Panel - From Fantasy to Empathy: Changing Game Dialogue For the Real World
Room 104
7:00pm EDT
The 2016 Games for Change Awards
Slate
Friday
, June 24
10:45am EDT
Panel - Rethinking Assessment: Mastery Doesn't Require a Bubble Sheet
Starr Foundation Hall
Meet the Industry Circle
Faculty Lounge
Virtual Worlds, Real Results
Room 105
11:15am EDT
Is Hacking the Brain The Future of Gaming?
Room 105
11:30am EDT
Panel - Rewiring the Brain: Anxiety Treatment Through Gameplay
Room 105
1:30pm EDT
Panel - Community of Interest: Violence and Games
Room 105
Speed Networking
Starr Foundation Hall
2:15pm EDT
The White House Call: Games for Grand Challenges
Room 105
The Quest to Save the Human Brain
Tishman Auditorium
2:45pm EDT
Reaching New Audiences with Interactive Stories: The Power of Genre
Room 104
How the Science of Game Design Can Inform the Science of Games for Change
Tishman Auditorium
4:00pm EDT
Increasing Social Impact: Tools to Design Across Sectors
Room 105
4:30pm EDT
Making Fitness Fun for Three Million People
Tishman Auditorium
5:15pm EDT
Keynote - Digital Medicine: The Quest for the First FDA-Approved Game, with Dr. Adam Gazzaley
Tishman Auditorium
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Games for Change Festival
America/New York
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Games for Change Festival
Jun 23
-
24, 2016
Thursday
, June 23
Friday
, June 24
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New York, NY, United States
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Faculty Lounge
Le Midi
Room 104
Room 105
Slate
Starr Foundation Hall
Tishman Auditorium
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Elizabeth Stracener
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